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Add Photo Adjustment Layer in Photoshop

In this video I give you a quick tip about adding a photo adjustment layer to my illustration, when I’m just about done with my image.

About the author

  • Norm GrockNORM GROCKContributor, Founder

    Having grown up on the shores of Maui, Hawaii, Norm has always had a love for drawing. Since leaving the Islands’ beautiful beaches and landing in Oregon he went to college and received a degree in graphic design. Now living in Beaverton, Oregon, Norm has been working as a full-time graphic designer and illustrator for the last 12 years. He has spent countless hours perfecting his craft as a freelance illustrator working on several children’s books, a few video games and creating numerous educational products. His ability to draw has given him the chance to do the thing he truly loves — Create.

Make it Work

I recently finished this new promo piece. This illustration will be included in the next promotional catalog put out by MBArtists.

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The illustration was inspired by my son, who happens to be obsessed with trains at the moment. I wanted to share my process with everyone, so please follow along as I go from the initial sketch to the final illustration;

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With any illustration, I started with the sketch.  This was done in Photoshop. At this point, I was still not completely satisfied with the background or the foreground elements. Typically, if this was for a client, I would make sure to resolve everything before moving on…however, since I was essentially doing this for my own indulgence, I decided to plow ahead and see where things would take me. One of the luxuries to being your own art director is that you get to explore and react to a piece as you are developing it. 

But before I moved onto colors, I duplicated my sketch layer. One layer, I left at the very top of my layer stack, this will be left invisible and set to multiply. This layer would only be turned on if I needed to refer to my sketch later on as I rendered. My second layer was put at the very bottom of my stack.With any illustration, I started off with the sketch. This was done in Photoshop. At this point, I was still not completely satisfied with the background or the foreground elements. Continue reading

Color Theory with Marc Brunet-Part 2

_Land_of_the_Sun__by_Bluefley

I love watching tutorials and seeing how other artists approach their work. It’s always eye opening to see or hear another artists thoughts on how they approach composition, character design, color theory and any number of art principles. So I was happy to find a new series of posts from Marc Brunet on Color Theory. He’s done about three videos at this point and plans on doing more. His technique is very different from mine and I’m anxious to apply some of his process to my work.

This is the second of his video series.

Watch along and enjoy!

Here’s a link to his first video.

Color Theory with Marc Brunet

_Grog__by_Bluefley

I love watching tutorials and seeing how other artists approach their work. It’s always eye opening to see or hear another artists thoughts on how they approach composition, character design, color theory and any number of art principles. So I was happy to find a new series of posts from Marc Brunet on Color Theory. He’s done about three videos at this point and plans on doing more. His technique is very different from mine and I’m anxious to apply some of his process to my work.

Watch along and enjoy! I’ll be presenting the rest of his videos on the blog at later dates!

Boots and feet coverings tutorial!-Part Two

stayinspired

Hands, feet and even shoes can be a challenge for me. So when I find a great tutorial that sheds some light on how others approach this I feel obligated to pass it along to our readers!

Here’s part two of the tutorial by RadenWa from DeviantArt on drawing boots. Great stuff!

Please note this tutorial is LONG! Below is just a small part of it. The rest of the image is after the jump!

Enjoy!

If you missed Part One you can find it here.

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Continue reading

Boots and feet coverings tutorial!-Part One

stayinspired

Hands, feet and even shoes can be a challenge for me. So when I find a great tutorial that sheds some light on how others approach this I feel obligated to pass it along to our readers!

So I ran across a two part tutorial by RadenWa from DeviantArt on drawing boots. Great stuff! Time for me to find an excuse to draw characters with boots on! Enjoy! I’ll be posting Part Two soon! (Yes, this just part one!)

wa__s_boot_anatomy_tutorial_pt1_by_radenwa-d3k8u2z

How to Draw Gesture With Proko.com


A ways back I wrote a post about Proko.com. Proko is a resource for artists to get good art instruction videos on figure drawing, Portrait drawing and many other topics. The site is run by Stan Prokopenko. He’s an artist and teacher. If you like to learn more about this go back and read my first post about Proko.

Recently, I was back on the Proko site and found a great video on “How to Draw Gesture”. I watch the entire tutorial and thought it was a great overview on gesture drawing and I wanted to share. Stan goes over some important concepts to remember while practicing gesture drawing. He talks about Longest axis, Line of Action, Asymmetry of the body and something he calls CSI. This is a concept that I had never heard of but when you see it and apply it to gesture drawing the concept becomes clear. He says “To eliminate the unnecessary information in the contours and to capture that gesture the lines you use should be simple. Don’t use anything more complicated than a C curve, S curve, or straight.” CSI. Stan shares a lot of good information so give it a watch and let us know if you found it helpful.

Check out more of the videos Proko has to offer at the Proko YouTube channel or at his website Proko.com.

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Creating a vector graphic from a bitmap image in Adobe Illustrator


In this edition of the Once Upon a Sketch screen cast we show you how to use the live trace tool in Adobe Illustrator. In Adobe Illustrator CS two Adobe added a handy tool called the live trace tool which allows you to convert bitmap images into a vector based image very easily. Check out the video to learn how.

Need help with drawing heads?

Recently, I found some wonderful tutorial videos on drawing the human head at a site called Proko.com. The site was made by Stan Prokopenko, a web developer, teacher and artist. Stan so far has made four tutorial videos on drawing the human head at various angles. He does a great job simplifying and breaking down Andrew Loomis‘ approach to drawing heads. It’s a great method for drawing the head from various angles and stan presents the information in an interesting way. In the first video he breaks down the proportions when drawing a head. In his subsequent videos he shows the process for the front, side and three-quarter view. The videos are all done with a good production value and contain great information. Check out the videos at his YouTube channel or at his website Proko.com.