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Add Photo Adjustment Layer in Photoshop

In this video I give you a quick tip about adding a photo adjustment layer to my illustration, when I’m just about done with my image.

About the author

  • Norm GrockNORM GROCKContributor, Founder

    Having grown up on the shores of Maui, Hawaii, Norm has always had a love for drawing. Since leaving the Islands’ beautiful beaches and landing in Oregon he went to college and received a degree in graphic design. Now living in Beaverton, Oregon, Norm has been working as a full-time graphic designer and illustrator for the last 12 years. He has spent countless hours perfecting his craft as a freelance illustrator working on several children’s books, a few video games and creating numerous educational products. His ability to draw has given him the chance to do the thing he truly loves — Create.

3 YouTube Drawing Channels You Should Check Out

The Internet has changed education so much since I was in school. It provides so many great resources for people to learn from.  Anything from home improvement to learning how to play the guitar can be learned. Almost anything is on the web. It can also help you become a better artist. One of the best places I have found to help me better my art skills is YouTube. There are so many channels out there dedicated to art it’s hard to find a good place to start. So here’s just a few of the YouTube channels I frequent to help better my art skills.

Proko TV – https://www.youtube.com/user/ProkoTV
We have talked about Proko on the site before but this content bears mentioning again. The site offers high-quality production and the amazing insight given by Stan Prokopenko, not to mention he takes art subjects and makes them pretty entertaining. Proko TV has instructional How to Draw videos. The drawing lessons are approachable enough for beginners and detailed enough for advanced artists.

CGMasterAcademy CGMA – https://www.youtube.com/channel/UCJKxFIEmsfDEs-B5F6IGoIg
CG Master Academy (CGMA) is an online community dedicated to helping artists develop and cultivate their creative talents. Filled with some of the best tutorials on YouTube, their online demonstrations will help aspiring artists in their goals of becoming industry artists.

FZD School – https://www.youtube.com/user/FZDSCHOOL
And finally, I enjoy the FZD School channel.  This channel is made by the instructors at FZD School of Design which provides an education in entertainment design. Even though this is partially an advertisement for their school it is a great resource for learning tips and tricks for creating production artwork. They talk about how to be a professional, what to put in your portfolio and many many other topics in these almost hour long videos. It’s a good source of inspiration for me.

These are just a few of my favorite YouTube channels. If you have any that you think should be added to this list please leave them in the comments and we can continue to add to this Post.

Photoshop Fireworks for the Fourth


For the Fourth of July I thought it would be fun to show you how to create some fireworks in Photoshop. There’s a ton of different ways to make fireworks but here’s a few tricks and filters you can use to create some quick digital fireworks. Watch the above video for the entire process of how I created the fireworks you see below. Have a happy and safe Fourth.

4thfirework001

About the author

  • Norm GrockNORM GROCKContributor, Founder

    Having grown up on the shores of Maui, Hawaii, Norm has always had a love for drawing. Since leaving the Islands’ beautiful beaches and landing in Oregon he went to college and received a degree in graphic design. Now living in Beaverton, Oregon, Norm has been working as a full-time graphic designer and illustrator for the last 12 years. He has spent countless hours perfecting his craft as a freelance illustrator working on several children’s books, a few video games and creating numerous educational products. His ability to draw has given him the chance to do the thing he truly loves — Create.

Making The Legend of Halloween Book Cover Part 2

Thanks for checking back for the second part of this two part post about how I created the Magical World of Sebella: Legend of Halloween book cover.  In part one we discussed how I started this project learning the clients expectations and how the client suggested scenes from the book that might make good imagery for the cover. Next, based off these discussions how I design characters to fit into this magical world. Finishing up last weeks post with talking about how I created a final Black and white line drawing, got it approved, and ready to be colored. This week I’m going to show you the process I used for coloring the entire image and how I finished the project up by laying the cover out in InDesign. If you’d like to read part one you can find it here.

For my coloring process I screen recorded the entire session of me painting the cover. This process was over several days and the video is sped up quite a bit. I think it took me about 10 hours to paint the cover and the full-length of the video is about nine minutes. I hope you enjoy zooming through 10 hours of my life.

When coloring I normally use five or six different tools: brush, eraser, gradient, smudge,  lasso selection, and the magic wand tool. In this case I took my color rough and snapped it to the right side of my Photoshop layout, just for reference as I’m adding color. In this illustration’s case the first thing I started with was a gradient just to establish a base color. From there I roughed in some of the background elements. Once I was happy with the rough background I began adding a base color for the characters. For me, it’s easiest if I use the brush tool and establish the outline of the area I’m trying to fill and making sure there are no open areas. Using the magic wand tool I select the inside of the area. Once that selection has been established I expanded anywhere from two pixels to six pixels out as to avoid the nasty pixel ring that can be left behind if you don’t expand your selection. To do this quickly I create an action in Photoshop that expands my selection two pixels out. Once the flat colors are laid down for all the characters, I begin establishing some quick shadows on the characters using the gradient tool. I know a lot of artists don’t like to use the gradient tool, they say it makes it feel more computer-generated and for the most part I agree. Since this is just the base and I’ll come back painting over these areas later, I don’t have a problem starting with the gradient tool. It just helps me define shapes. Now I’m going in and adding a few lines to faces and areas so I won’t need to use my sketch layer anymore. I never delete the sketch layer until the end because I will refer back to it several times.

At this point (2:00 minutes in) in the drawing I’m looking at it and not really enjoying the way the characters are turning out. There’s a lot of things that I could nitpick about it but instead of scrapping the entire picture I decide to focus on the background. Hiding the characters layer I find myself enjoying the task of painting the background and it really energizes me for the rest of the image. Sometimes I find myself worrying about silly things like the way layers are organized and making sure I use selections so that I don’t paint outside defined shapes. When I feel this way I normally do the scariest thing I can, which is flatten the image. It helps me let go of all that silly stuff and just paint.

Once again happy with the background, I turn my attention back to the characters. When I find myself unhappy with a part of the painting it’s nice to focus on something else and come back later to the problem areas. Just don’t wait too long. Remembering to flip the canvas horizontally helps me see the problem areas of the image. By flipping the canvas you can see the image in a whole new light. Sometimes I’m staring at a drawing for too long and I start to gloss over the mistakes I’ve made. In this case a characters eye was to low on his face and when I flipped the canvas I was able to correct this mistake (3:30; it goes by really quick). I continued to add details where needed. I added some needed color to the sky and bats flying in the background. Now back to refining the characters. I start adding darker shadows and highlights of the edges of characters to help better define the light sources. Finally, I add details, details, and more details. My last few steps are to add some missing pieces of candy (7:45). A color adjustment layer and a dark blue gradient from the top of the image to help sell the idea of night. It also helps the title pop off the page a bit more.

Once again I send this image to the client and her only change is to make the text “The Legend of Halloween” a different color.

MagicalWorldofSebella_post006

Now that the cover is approved it’s time for me to lay out the artwork in Adobe Indesign. With this cover there was also a design element which was designing the back cover and spine of the book. The author had already sent me the text for the back, so it was really just a matter of defining the colors, coming up with some decorative elements, adding the UPC code area and applying some of the design elements from the back cover to the spine.

I hope you enjoyed my process for creating this cover. It was well worth it and I really enjoyed creating it. I really appreciate Thea Berg allowing me to share all of this with you. If you have any questions about this process please leave them in the comments below and I’ll be sure to answer them.

About the author

  • Norm GrockNORM GROCKContributor, Founder

    Having grown up on the shores of Maui, Hawaii, Norm has always had a love for drawing. Since leaving the Islands’ beautiful beaches and landing in Oregon he went to college and received a degree in graphic design. Now living in Beaverton, Oregon, Norm has been working as a full-time graphic designer and illustrator for the last 12 years. He has spent countless hours perfecting his craft as a freelance illustrator working on several children’s books, a few video games and creating numerous educational products. His ability to draw has given him the chance to do the thing he truly loves — Create.

Making The Legend of Halloween Book Cover Part 1

In this post I’m going to walk you through my process for creating a book cover. A self-publishing author, Thea Berg, approached me to do a cover in her book series The Magical World of Sebella. The first book cover was illustrated by Wilson Williams, Jr. who sadly passed away last year. So I thought it was very nice of the author to think of me to do the second book’s cover. Wilson was a good friend and I was honored that I could continue the work he had started with the first cover.

MagicalWorldofSebella_post001

I’m going to breakdown my entire process for creating the second book cover in the series The Magical World of Sebella book 2: The Legend of Halloween. I’ll show you the character designs, the cover sketches, color comps, my coloring process and finally how I laid the book out in Adobe Indesign. With all that being in this post, it’s going to be a little bit longer than normal so it may end up being broken into two parts. Let’s get started.

MagicalWorldofSebella_post002

My process begins with talking to the client. In this case it was a few emails and a phone conversation. During these conversations we discussed her characters, who her target audience is, and the story. I wasn’t able to read through the entire book’s script so she sent me over chunks of the book that she thought would make the best imagery. In our conversations we kept coming back to this same scene, in which the characters are entering a magical candy garden. This ended up being the area we chose for the illustration to take place in. With all of that out of the way I was able to start drawing. First, I looked at the first book’s cover and the look of the characters that were established in the cover. With this book taking place on Halloween we knew that these characters would need completely new outfits. The first thing I wanted to do was establish the characters’ costumes. We had already discussed what costumes the characters would wear: witch, cowgirl, Princess, and ninja costumes. When I’m designing characters I usually start off with a silhouette of the character but since a majority of that was already established from the first cover I was really able to focus solely on the characters’ outfits. I started with really rough sketches and then continued to refine. By dropping the opacity of the layer of my last rough sketch, creating a new layer and continuing to draw over the top of the last sketch, I refined the image until I came up with an image that I’m happy with. Once I  created a sketch I enjoyed, I darkened the line work and added some color. Then I sent the designs over to the client for approval. The sketches were approved rather easily with one minor change; the witch character looked a little old. I reworked the image and was on to the next step of rough sketches for the cover. Continue reading

Video – Smartpen Draws on Paper and then Straight onto Smart Phone

I’m always on the lookout for cool new drawing technologies and this YouTube video of JungGi Kim drawing with the NEO1 Smartpen caught my eye and made me ask the question “how are they doing that?” Sorry, I’m a nerd about technology and I just need to know.

At the World IT Show last year NeoLAB Convergence, Inc. showed off a new user interface, or UI solution that converts a users’ handwritten notes or drawings into a series of 0 and 1 digital signals that are then uploaded to the screen of any smart phone, or tablet PC. The fountain pen-shaped Neo1 smart pen is nothing more than a ultra-tiny computer that talks to a special coded paper. So how does it work? Well, it starts with the special dot-coded paper, or notebook, which is printed with a lot of ultra-tiny dots. Each of the dots is assigned a coordinate. The user starts writing or drawing with the Neo1 smart pen on the special paper and the built-in optical IR sensor keeps track of what the pen writes down and analyzes the coordinates. Then immediately uploads the information to the smart phone, or tablet. It sounds so simple, if I was from the future.

About the author

  • Norm GrockNORM GROCKContributor, Founder

    Having grown up on the shores of Maui, Hawaii, Norm has always had a love for drawing. Since leaving the Islands’ beautiful beaches and landing in Oregon he went to college and received a degree in graphic design. Now living in Beaverton, Oregon, Norm has been working as a full-time graphic designer and illustrator for the last 12 years. He has spent countless hours perfecting his craft as a freelance illustrator working on several children’s books, a few video games and creating numerous educational products. His ability to draw has given him the chance to do the thing he truly loves — Create.

Adobe Illustrator Tip – The Free Transform Tool

In this video we have a quick tip for you about using the free transform tool in Adobe Illustrator. The free transform tool isn’t as easy-to-use as you might think. There’s a trick to get images to distort, if you don’t know the trick the free transform tool behaves very differently.

About the author

  • Norm GrockNORM GROCKContributor, Founder

    Having grown up on the shores of Maui, Hawaii, Norm has always had a love for drawing. Since leaving the Islands’ beautiful beaches and landing in Oregon he went to college and received a degree in graphic design. Now living in Beaverton, Oregon, Norm has been working as a full-time graphic designer and illustrator for the last 12 years. He has spent countless hours perfecting his craft as a freelance illustrator working on several children’s books, a few video games and creating numerous educational products. His ability to draw has given him the chance to do the thing he truly loves — Create.

Award-winning illustrator Lynne Chapman explains her process for creating Jungle Grumble

Today we have two videos by Illustrator Lynne Chapman. In the first YouTube video Lynne explains how she Illustrates a picture book. Lynne gives insight into how she plans her illustrations with thumbnails sketches and also how she designs the pages in her book Jungle Grumble. Learn how she turns a page of emailed text from the publisher into line drawings. She also talks about the things she requests from the publisher before beginning her process.

In video two she explains how she creates different personalities for her animal characters and how she brings them to life. She explains how she uses photo reference to help her identify key features like making minor adjustments to the eyes to change the characters feel. She also talks about how she may have to draw the character over and over until she gets it right, I’m glad award-winning illustrators have to do that too. I thought I was the only one.

If you’d like to learn more about Lynne Chapman’s work you can check out her website or blog where she shares much more of her wonderful knowledge.

About the author

  • Norm GrockNORM GROCKContributor, Founder

    Having grown up on the shores of Maui, Hawaii, Norm has always had a love for drawing. Since leaving the Islands’ beautiful beaches and landing in Oregon he went to college and received a degree in graphic design. Now living in Beaverton, Oregon, Norm has been working as a full-time graphic designer and illustrator for the last 12 years. He has spent countless hours perfecting his craft as a freelance illustrator working on several children’s books, a few video games and creating numerous educational products. His ability to draw has given him the chance to do the thing he truly loves — Create.

TED-Ed Takes a look at What Makes a Hero

We love TED here at Once Upon a Sketch and todays Ted’s talk lessons worth sharing is a short video that take’s a look at What Makes a Hero. Matthew Winkler takes us through the crucial events that make or break a hero and why we relate to them. From Harry Potter to Frodo Baggins this video breaks down the heroes journey.

Source – http://ed.ted.com/lessons/what-makes-a-hero-matthew-winkler#review

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