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Schoolism’s Character Design class and My thoughts

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I took a character design class online with Stephen Silver through Schoolism.com. But before I start talking about the specific course, I probably should tell you what Schoolism is and how is works. Schoolism is an online school that teaches classes for artists. The classes are taught by working professionals through out the 9 to 14 weeks course (depending on the classes). They offer a self taught version for around $500 dollars and a critiqued session course for $1000 dollars. The classes are pre-recorded with a new lecture activated every week. Each week there is an assignment, which is due the following week. When you complete the weekly homework, if you take the critiqued session, you can upload to the Schoolism site for grading. With the critiqued Session the instructor draws over the submitted work giving you a personalized critique video. I found this to be a great service with a lot of good and helpful information for artists but it comes at a premium price.

The course I took was Character Design (critiqued session) with Stephen Silver. Stephen Silver is a great character designer working in the field of animation. He has worked on shows like Disney Channel‘s Kim PossibleABC TV‘s Clerks: The Animated Series, and Nickelodeon‘s Danny Phantom (on which he was also art director). Over the nine week class, he shared with me his techniques for producing characters. Starting with his influences, responsibilities of Character Designers, silhouettes, design principles, turnarounds, and some secrets of how to design characters for animation, feature films, and the video game industry.

I’ve watched a lot of videos, DVDs and online tutorials on character design and none of them have come close to the experience I had in Stephen’s class. Most of the other videos try to explain character design in one to two hours. Where a single week in this course was one to two hours by its self. He started with his influences and artists that inspired him as well as what the basics of character design are. Week two was getting the fundamentals down. He showed us drawing exercises he uses that keep his drawings fresh by playing with shape variation. Week three was about construction and explaining the value of drawing through your images. Interlaced within each of these weekly courses that showed us the fundamentals Silver was also working on his own three characters. Walking us through his thought process of how he creates each one. These examples were interspersed throughout each of the nine week lessons. In the subsequent weeks he then talked about facial features cleaning up lines and how to do a good character turn around. The whole time refining his three character designs. The final lesson was on the business side of art, being a professional and setting up a successful portfolio.

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Our main homework assignment over the nine weeks was to redesign the characters of Dr. Jekyll and Mr. Hyde for today’s audience. My interpretation of this was Dr. Jekyll is a nerdy computer programmer that in his spare time plays online video games and his online persona in these games is the Hyde side. Stephen’s feed back to my work was great, but the ability to watch previous critiques of old and current classmates was just as helpful. In the feedback videos Stephen draws or paints over the submitted work while commenting on what he would have done differently and ways to improve it.

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My only complaint with this class is I guess I just wanted more. In our homework assignments you were supposed to design Dr. Jekyll and Mr. Hyde but we only ended up refining one of the characters. It would have been nice to do both sides of that duo and get Stephen’s feedback on both. I felt the pacing was a little slow in one or two weeks where we could’ve filled in with working on the other side of this character. Maybe because this was a class for all levels he put in a few weeks where people could catch up, but for me I wanted to get all I could out of this experience.

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I feel that this is a very good service that Schoolism is offering to artists. Is it worth the $1000 dollars for the course? I would say yes, but nevertheless it is a lot of money. They do offer the self-taught version with no critique for around $500 dollars. One of the best things I’ve found with taking the critiqued session is that the courses content stays available for you to go back and watch after your course has ended. Where as with the cheaper version you only have access to the content for 100 days and then it’s gone. I have not experienced the self taught class so I can’t really speak to it but like all schooling, you get out what you put in. With that said I worked really hard at this class and subsequently I feel I got a lot out of it.

Since I’m a Schoolism Alumni I can get you a small discount. If you’re interested follow the link here to get the discount code.

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3 Comments

  1. Norm Grock | Visual Adveturer » Blog Archive » Schoolism’s Gesture Drawing class and My thoughts

    […] found both classes to be very helpful. The first class I took at Schoolism was character design (Read my review of that class here). When I took my first class I took it as the Video Feedback option where you take the course, […]

    Reply
  2. Russell Gainsford

    I’m a student in South Africa and I’m in my final year of high school. I’m planning on doing several courses on Schoolism next year as I want to work in comic books/videogames/animation. Would a qualification from Schoolism be enough to get you a job or is further study required? Also, do you need a specific amount of marks to take the course or can you just apply no matter your level of education? Thanks :)

    Reply
    • Norm

      Hi Russell,
      From my personal experience most employers look at it artists portfolio and not what type of education they have. With that said most people need somewhere to get that foundation. Schoolism trys to give you real-world experiences from working professionals, but I’m not sure if what they teach you on Schoolism could make up for the years of honing your skills at say a college or learning on the job. Schoolism doesn’t teach you any of the software or give you a drawing foundation. That something they just expect you to have when signing up for a class but they do accept all levels of talent. You could take a class with no experience at all.

      To me, Schoolism is a place to add on to your existing experience. Hope this was helpful.

      Reply

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